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Home Design Design Tutorials Maya Tutorial Rendering in Maya
 

Rendering in Maya

Rendering in Maya

Overview of Rendering in Maya

  • In this article, we will see an outline on Rendering in Maya. Maya Software is the most popular animation software developed by Autodesk. It helps a professional who works in the field of animation films, video games, TV programs, visual effects, etc., to create 3D models and animations. Complex animation can be easily produced with this software. Rendering images made with this software looks like a real-time image. Architectures use Maya software to create detailed shape plans and interior components.
  • The development of this software was started in 1998 when Alias Wavefront had released its first version. After that, Maya was acquired by Autodesk in 2005 and rename it as “Autodesk Maya”. When it was initially released, it was used to create graphics for the film industry and won academy awards for their work in Rango and Hugo. It is also known for its video films Call of Duty and Halo. With the help of Maya Embedded Language (MEL) and Python Scripting, users can take advantage of  Maya open architecture by programming complicated and repetitive tasks.
  • Basic tools of this software are transforming tool, move tool, rotate tool. Scale tool, Insert Edge Loop tool, Crease tool, sculpting tool, Quad Draw, create a polygon, soft modification tool, show controller tool, etc. Here our concern area is to tell about how to create any rendering using Maya Software. We can create objects, scenes and render those using Maya Software.

Rendering Objects Using Maya Software

Maya provides a good modeling system called NURBS (Non-Uniform Rational B-Splines). This system is not about creating objects together. It creates objects from curves and surfaces rather than fixed polygons. To do the rendering of any object, we need to add color, material, texture, and lightning to any object. To do that, follow the below steps.

 

 

Step 1: To do that first, import or design the object in Maya. After importing that modal, keep “shading all” and “wireframe on shaded” tick marked.

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wireframe on shaded

Step 2: Now, we have to add material on an object; to do so, right-click on an object a pop will appear to click on Assign New Material from the pop-up menu.

Assign New Material

Step 3: Now select suitable material from the pop-up. Here we have selected Phong from the list.

Rendering in Maya 1-3

Step 4: Attribute list will appear. Select suitable attributes from the list like color, transparency, etc.

Rendering in Maya 1-4

We will select the color as required. We can drag on the color list to change it according to our will.

Rendering in Maya 1-5

Step 5: Now, we can add texture to the object by clicking on the right side of the color box.

Rendering in Maya 1-6

A pop will appear to select a suitable texture from the appeared window.

Rendering in Maya 1-7

Step 6: Here, we had selected a checker as the texture for the object.

checker as the texture

We can also change 2 colors of the texture by clicking on the color and selecting a suitable color.

Rendering in Maya 1-9

Step 7: We can also select suitable shading and lighting for the object from the toolbar appearing on the menu bar.

menu bar

Step 8: The next step is to add a camera to the object to illuminate it to get a good quality rendered view. To do that click on create > camera >  camera.

Rendering in Maya 1-11

Step 9: This will automatically allow opening the camera on your screen.

Rendering in Maya 1-12

Step 10: Now, we can select the suitable location of the camera by translating it into 3 axes that are x, y, and z-axis.

Rendering in Maya 1-13

Step 11:  We can also rotate it about 3 axes according to object location.

Rendering in Maya 1-14

We can also resize the camera for a suitable render.

Rendering in Maya 1-15

Step 12: Now, we will render the view for that click on Open Render View icon appearing on the top of the screen.

Open Render View

Render window with an object will appear on your screen.

Rendering in Maya 1-17

Step 13: Now, we will change the render settings according to our requirements. For that, click on the Display Render Settings icon appearing in the rendering window.

Display Render Settings

Step 14: A rendering pop up window will appear on the screen to change the rendering settings.

Rendering in Maya 1-19

The file is saved at the correct location, image format accordingly as jpeg or any other image format from the appeared format.

Rendering in Maya 1-20

Step 15: We can also change how the camera will be focused on an object. For that, we can change its views like the front, top, side and perspective view. We can also change the size of the rendered image in terms of pixels.

side and perspective view

We can also change the image quality that we need with this software. Since the rendering tool takes a lot of time, RAM and memory make one rendered image and select suitable image quality from the appeared window.

RAM and memory

Step 16: Now, we will go to Maya software appearing next to Common settings. We can change quality as custom, preview quality, intermediate quality, production quality, custom sensitive quality, and 3D motion blur production according to user requirement.

preview quality

Step 17: Now, change the process to rendering. By doing this, all the rendered tools will appear on your window.

rendering tools

Step 18: The final step is to click on the render button to start and complete the task with the above settings.

Rendering in Maya 1-25

A final rendered image can be check from the saved location of the image.

final rendered image

Conclusion

Above, it has been explained how we can create basic rendering using Maya software. We can also create full animation using rendering images by controlling frame speed. The outside environment of an object also plays a major role, so select suitable brightness and contrast of the environment to create any rendered image.

Recommended Articles

This is a guide to Rendering in Maya. Here we also discuss the Introduction along with steps to render any object using the Maya software. You may also go through our other related articles to learn more –

  1. The Best 11 Tools in Maya
  2. Keyboard Shortcut Keys for Maya
  3. Top 6 Important Maya Plugins
  4. What’s New in Maya 2019? You Must Try!
  5. Tutorial on Spline in 3ds Max Software
  6. How to Enhance Maya Render Settings?

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