Introduction to Unreal Engine
In this article, we will see an outline of Unreal Engine Tutorials. We will also learn the architecture, components and other factors that will help you in your career growth. But first, we will understand what is Unreal Engine.
What is Unreal Engine?
Unreal Engine is a Guinness World Record video game engine developed by Epic Games in 1998. It gives users to get into the world of virtual reality and see what they are planning to make. They can visualize it, feel it and improve the way they are looking. In early 1991, owner of Epic Games, Mr. Tim Sweeney started his first MS-DOS based Action-Adventure-Puzzle game ZZT and continues his journey to make the world’s powerful game engine ‘Unreal Engine’, which has already upgraded four times. This unreal engine is a powerful platform to make other’s dreams real. Later in 2018, many architecture companies used this platform for designing buildings. They used its power of rendering and captured even extremely poly heavy objects really well and rapidly iterate based on ideas. It helps us to deliver the perfect 3D presentation of the construction projects with the help of communication and visual presentation gears.
Architecture of Unreal Engine
We have reached a point where visualization has become common in all aspects when it comes to the architecture field. What we plan to make should come to our vision to see the benefits of making them. And, where to improvise. The unreal engine helps the developers to make beautiful pictures with renderings to get attention and impress clients. Because the clients understand pictures better than plans. You can enter into an area, put your things and visualize it how it looks there. You can change anything based on your requirements. Unreal Engine performs a real-time modification by just drop & drag method. In a game like shooting, you can go anywhere you want, you can pick & drop any things you want. Like this, you can enter anywhere in the room, arrange as much time as need and feel how it looks like. You are entering into a virtual world where you can actually see your proposed house/building and look deeply into every point. The game runs as per the following modules:
The first developer of the game is Architect. He will prepare the drawings of the building and then next comes 3D artist, 3D animator, Rendering Team & based on these the compositor will assemble the entire unit to make the production of the game.
The game consists of the following controlling unit. Main game controller, AI (Artificial Intelligence) controller & VFX graphics controller. With all these together the game is ready to run by the user/customer
3. User Interface
The user can start the game and play as he wants. He can go around the place and change anything he wants. For example, if he wants to change the color of the wall he can do it. If he wants to move the table, he can do it. All these changes will be automatically updated in real-time and save the game.
4. Modifications of Functions and Properties
The game is entirely run by the CPP language. Based on the user interface the game is changed and saves automatically in real-time. So further development is not required by the developer. It’s simple and easy to run.
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Advantages of Unreal Engine
The below points explain the advantages of unreal engine:
- The sole advantage of using unreal engine is its degree of portability. Because it is written in C++ language and so easy to understand and re-write.
- More than 15 number of the platform supports the Unreal Engine.
- Anyone who has less knowledge in programming can easily use this unreal engine due to its simplicity.
- We can produce good quality presentations including images, panoramas, videos, and virtual reality content.
- Unreal Engine is Open Source and it makes development easier & efficient. It uses less memory and resources. Also, 24×7 hours support available from their communities.
Why do we need Unreal Engine?
- As we progress, satisfying a customer will become very challenge and the corporate company faces this as their most demanding commodity. Unreal Engine has already begun working with it by delivering a quality product to the customer.
- Knowledge is treasure but beyond this level of knowledge, we prefer to see everything before we buy. And, it gives more satisfaction. That’s why we use hypermarkets to buy anything in the market. Even if it cost a little bit more than the normal market shop. Why we spend more because we need to see that product and feel how it exactly looks like and convince ourselves to buy it.
- Hypermarkets really play a vital role in it. Like this, if we get a chance to look and go around the place where we are planning to accommodate, that’s the best way to get satisfaction.
- It is extremely more time consuming to make animated walkthroughs with standard packages like 3D model of structures. Basic drawings and static renderings regularly fail to capture the spatial qualities of the building. Just imagine, if we can go around our proposed plans like the way we play a video game and we are the players.
- If we want to change the color of paint in our room we can do it by a hit button, in a fraction of second. We can place lights to see how much wider the light goes and how many light sufficient to make our room more attractable.
How this Technology will help you in your Career Growth?
- As these software tools continue to advance, users can expect the interface to become increasingly instinctual, possibly reducing set-up time and making the architectural tours a viable means of representation.
- We know that real images of the complicated interior of an entire house are always better options than diagrams. The architecture pays attention to these new tools which enable them to create real images with graphics and visual effects like we seen in movies and video games.
- Also, creating a building in Unreal Engine helps other game developers to learn from the architectures. Because in every game the building and other structures should look realistic. So, game developers may gain knowledge from the architectures who are famous in this field. So it beneficial to both architecture and game developers by exchanging ideas.
Conclusion – Unreal Engine Tutorial
This unreal Engine Architecture will let you go around the spaces you sketched and provide an efficient platform to develop with much more quality for clients. It allows you to walk through each and every space of the building and improve work dynamically. Unreal Engine Architecture will give you endless possibilities that you never had before. It is specially tailored for a clear representation of architectural spaces. Unreal is much more “REALISTIC”.
This is a guide to Unreal Engine Tutorial. Here we discuss the architecture in an unreal engine, why do we need an unreal engine along with its advantages. You can also go through our other related articles to learn more –