Difference Between Maya and ZBrush
Maya is leading and superior software which is used for 3D Graphics, Animation, Visual Effect, a Gaming application, etc. This software is initially devolved by Alias System Corporation. Maya has written in MEL (Maya Embedded Language), C++ and Python. ZBrush is an advanced sculpting tool or application that is used to combine 3D/2.5D modeling, texturing and painting. This software is best for digital sculpting comparison to any other 3D software. While working with ZBrush you can convert your imagination on display. It is works on pixel technology.
Its launch 1st version of this software named Maya 1.0 in February 1998. Later on, Maya was bought by Autodesk in 2005 and then this software renamed to Autodesk Maya, Autodesk did not change his parent name, Maya.
This software support on following platforms.
Windows 7 or later versions.
Maya also wins the Prestigious award Academy Award for Technical Achievement
OX 10.11 or later
Linux RHE/Cent OS 6.5or later
The last version which supports both 32-bit and the 64-bit operating system was version 2013.
Maya 2009 or later version doesn’t support on Linux platform.
This software is available in three languages English, Japanese and Chinese.
In the year 2003 for scientific and technical achievement
In the year 2005 for invention and application of subdivision surfaces.
In the year 2008 for the design and implementation of the Maya fluid effect system.
Maya has various plugins which are used as extension and catalyst for Maya. These plugins associated with different fields such as modeling, rendering animation, etc.
Dynamics Plugins: – Ziva, Miarmy, Dynamics, and Pulldownit.
Fluid Plugins: – Glu3d and Realflow
Import/Export Plugins: – Collada and OpenGEX
Modeling Plugins: – Xfrog, LBrush, Lipservice, etc
Rendering Plugins:-Render Man, 3Delight, Maxwell Render-Ray, etc.
Crowd Simulation Plugins:- Golaem crowd.
VR Plugins:- VR-Plugins.com and Marui-Pluigns.com.
Applications of Autodesk Maya
Maya is a software that is used worldwide in different industries and for different applications. Maya used in industries like Film Industries, Television industries, and Video games. You can examine the Maya effect in the latest released famous Hollywood movies like Despicable Me 3, Mega Man, Ironman, Avengers, Incredible, Jurassic World, Transformers, Spiderman Ant-Man and many more. TV series like Kung Fu Panda, Spy Kids, etc.Video games like Monster Hunter, Sonic Forces, etc.
Except for these industries Maya used for Modeling, rendering, animation, 3Dvisulisation, Visual effect, Motion Graphics, etc.
ZBrush is initially developed by Pixologic Inc. This software is launched in 1994. The demo version of this software ZBrush 1.55 was launched in 2002; Later on version 3.1 was released in the year 2007. In the year 2009, they were planning to launch its version 4.0 for supporting Windows and Mac system, but later on its postponed.
Pixel technology similar to pixel except it contains additionally Z-direction information on depth, orientation, and material information while pixel contains only X and Y position and color information.
Then ZBrush launched version 3.5 in September the same year with some new features. Finally, its version 4.0 launched with the name GoZ (Go ZBrush) 4.0. This version of ZBrush offers various integration with popular software like Autodesk Maya,3dMax, Cinema4D, Lightwave 3D, Poser Pro, Daz studio, Elias, Modo, and Blender. ZBrush launch owns a stable version in March 2018.
Main tools of ZBrush
- 3D Brushes
- Best preview render
Applications of ZBrush
- Video games
- 3D printing
- Scientific Visualization
- Automotive design
- Jewelry design
Head to Head Comparison between Maya and ZBrush (Infographics)
Below are the top 11 difference between Maya vs ZBrush :
Key Differences between Maya and ZBrush
Both are popular choices in the market; let us discuss some of the major difference :
The new feature are –
- Motion Graphics:-
- 3D Type
- Improved vector graphics workflow
- Motion graphics toolsets
- 3D Animation
- Parallel rig evaluation
- Geodesic voxel binding
- General animation tools
- Shape authoring workflow
- Animation performance
- Time editor
- 3D Modeling
- Enhanced symmetry modeling
- Revamped sculpting toolset
- Polygon modeling
- Dynamic and effects
- Deep adaptive fluid simulation
- Faster easier to use XGen
- Adaptive aero solver in Bifrost
- Bifrost ocean simulation system
- Interactive hair grooming
- Maya cloth
- 3D rendering and shadings
- Additional look development shading nodes
- Arnold integrated with Maya
- Render setup
- Color management
- Next-gen viewport display and shading
- Pipeline integration
- Scripting and API
- Data and scene management tools
- Scene assembly tools for smarter data
- Base mesh creation
- Getting Started with sculptris pro
- Project primitive
- New Gizmo 3D Deformers
- New snake hook brushes
- Mode to remember draw size
- Gizmo Equidistant multiple copies
- New curve stroke function and actions
- Displacement maps and HD geometry
Head to Head Maya vs ZBrush Comparison Table.
Below is the Topmost comparison:
|Definition||Maya is a 3D graphics application||ZBrush is a digital sculpting tool used for creating a high-resolution model|
|Application||It’s come with all packages. Everything you can do||It’s good for modeling detailing and texturing only|
|Ease of use||Difficult to learn||Easy to learn|
|Conjunctions||Maya available in a complete package||It’s a pipeline app used conjunctions with other software’s|
|Known||Maya is mainly known for animation||ZBrush is mainly known for Sculpting,|
|Tools||It’s come with pre-installed tools||ZBrush allows you to make own tools and brushes|
|Usages||Maya used for animation, VFX modeling, rendering and lighting||ZBrush used for sculpting, rendering and texturing|
|Geometry configuration||Maya is a complete 3D package||ZBrush is 2.5D software|
Autodesk Maya is a complete package that provides modeling, simulation, rendering, and visual effect, motion graphics, and animation. Because of this software, only the film industry changed drastically It’s Market-leading software that is easy and faster to use. It’s compatible with multiple supporting platforms.
Whereas ZBrush is enough good in some applications like Sculpting, texturing and modeling, Millions of polygons in ZBrush make it more efficient and specific in some file that’s the reason why it is called as Digital sculpting software.
This has been a guide to the top difference between Maya vs ZBrush. Here we also discuss the Maya vs ZBrush key differences with infographics, and comparison table. You may also have a look at the following articles to learn more.