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Home New Trending Courses Microsoft DirectX: Learn Microsoft DirectX from Scratch – Learning Path | 3 Course Series

Microsoft DirectX: Learn Microsoft DirectX from Scratch
Learning Path | 3 Course Series

Learn to handle multimedia, game programming and videos using Microsoft DirectX

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4.2 (3,382 ratings)

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What you'll get

  • 17+ Hours
  • 3 Courses
  • Course Completion Certificates
  • One year access
  • Self-paced Courses
  • Technical Support
  • Mobile App Access
  • Case Studies

Synopsis

  • Learn coceptual and practical level of DirectX
  • Understand Direct3D
  • Learn Vector Algebra, C++
  • Using DirectX, Learn to create a simple window, create triangles, create quads and different primitives like Cube.
  • Using DirectX, We will learn how to rotate cube, add texture, add lights to the cube.

Content

  • MODULE 1: Essentials Training

    Courses No. of Hours Certificates Details
    Microsoft DirectX - Beginners5h 25m✔
    Microsoft DirectX - Intermediate7h 03m✔
    Microsoft DirectX - Advanced5h 47m✔

Description

About Microsoft DirectX - Learn Microsoft DirectX from Scratch

We shall be working on coceptual and practical level of DirectX. We shall be working on DirectX 11.2. DirectX is rendering API by Microsoft. Direct3D is a part of DirectX. DirectX is a collection of APIs for handling tasks related to multimedia, game programming and video, on Microsoft platforms. Originally, the names of these APIs all began with Direct, such as Direct3D, DirectDraw, DirectMusic, DirectPlay, DirectSound, and so forth. The name DirectX was coined as shorthand term for all of these APIs and soon became the name of the collection. When Microsoft later set out to develop a gaming console, the X was used as the basis of the name Xbox to indicate that the console was based on DirectX technology. We will be working on DirectX and will be using C++ as the language of choice. For a better understanding, we need to know Vector Algebra and others, We need Windows8, Visual Studio, Windows HDK. DirectX comes along with Windows HDK. 

We will start with creating a simple window. Then we will move on to create triangles. We will create quads and different primitives like Cube. We will learn how to rotate cube, add texture, add lights to the cube.

Requirements

  • Windows, Visual Studio 2013, Windows HDK. DirectX comes along with Windows HDK.
  • Vector Algebra, C++
  • A Computer with internet

Target Audience

  • Anyone who wants to learn DirectX
  • Students and Professionals in Multimedia and Design domain
  • C++ and C# Professionals

* One Time Payment & Get One year access

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