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MONOGAME Course Bundle - 4 Courses in 1
This MonoGame Training Course includes 4 course with 12+ hours of video tutorials and Lifetime access. You will get to learn how to create 2D and 3D games and animation with the very popular MonoGame Framework.
* One Time Payment & Get Lifetime Access
What you get in this MONOGAME Course Bundle - 4 Courses in 1?
Course Completion Certificates
Mobile App Access
About MONOGAME Course Bundle
|Courses||You get access to all videos for the lifetime|
|Hours||12+ Video Hours|
|Core Coverage||Create 2D and 3D games and animation with the very popular MonoGame Framework.|
|Course Validity||Lifetime Access|
|Eligibility||Anyone serious about learning Monogame Framework and game development|
|Pre-Requisites||Basic knowledge about game development would be preferable|
|What do you get?||Certificate of Completion for the course|
|Certification Type||Course Completion Certificates|
|Verifiable Certificates?||Yes, you get verifiable certificates for each4 course, Projects with a unique link. These link can be included in your resume/Linkedin profile to showcase your enhanced skills|
|Type of Training||Video Course – Self Paced Learning|
MONOGAME Course Bundle Curriculum
MODULE 1: MonoGame Fundamentals
Courses No. of Hours Certificates Details MonoGame - Beginners 51m ✔ MonoGame - Features 4h 19m ✔
MODULE 2: Advanced MonoGame Techniques
Courses No. of Hours Certificates Details MonoGame Practice Game - Brick Breaker Game 4h 9m ✔ MonoGame Practice Game - Yellow and Blue Block 2h 03m ✔
This course comprises 64 video lectures and total time to learn this course is 12 hours and 13 minutes. In the below table it has been explained about the content present in every video
|Sr No.||Course Name||Description|
|1||Introduction to a MonoGame||The course will start with a detailed description of the MonoGame software. This course how we can start working in MonoGame software. It tells about the platform needed to run this software. It contains all the useful websites to download the applications required for this software. This starting course is very useful from the perspective of any developer.|
|2||Installation and Setup||This course tells the installation methods to use MonoGame software on your laptop or PC. The installation method is explained with all the images needed to run this software. This course is so well explained that a person having even a small knowledge can successfully install this software in his or her system. Links of necessary websites are given in the course to download the set up required to install this software. After successfully installing the setup the next step is to use this software.|
|3||Create a project and add content in MonoGame||In this course, we will learn to add or create a new project in this software. Content is the art asset that is used for making the game. Sometimes content can be called as code in the form of scripts and shaders. Art assets of content include images, sound effects, music, 3d models, videos, etc. In this course, every step is clearly explained for the creation of content in this software.|
|4||Add content to the center of the window||This course will tell about how to align the text in the center of the window using XNA. This lecture will guide the required code need to be implemented to make the content in the center of the window|
|5||Add movement to Content||In this course, users will learn about how to make a motion to images.3d models, characters, etc. using the content or code written in MonoGame. The movement of code also simulates the audio and video properties.|
|6||Pipeline Tool||The pipeline tool helps users manages the content or code written in MonoGame Software. Pipeline tool processes the files in content projects and saves it in .xnb files for use in MonoGame and CocosSharp applications. This course will discuss how to install the MonoGame Pipeline tool, creating CocosSharp projects than creating the content of the project. After that processing, the files using the MonoGame Pipeline tool and lastly how to use those files in runtime.|
|7||2D Graphics||This course will discuss the basics of 2D kinds of stuff like text, images, and 2D animation in this software. After this course, you will be able to make your own 2D game. This course will start with the introduction of 2D graphics. You will learn about the key player in 2D graphics called a SpriteBatches class. This class is used for all virtual 2D images creation. We will learn about how to create 2D text using SpriteBatches Class. We will use texture atlases to create multiple textures in a single image. We will also understand how to rotate 2D images or sprites. We will also learn some blending tools…|
|8||3D Program and 3D animation||To create the 3D program user must first need the 3D models that need to be used in the MonoGame framework. For that, he or she can design some models and use them in this program. In this tutorial, the user will also learn about the use of basics of matrices and coordinate systems which is helpful for a variety of things in 3D games. Users will learn how to use 3D models in this program. We will also create 3D animation using 3D models. We will also understand the BasicEffect Class which is the most important class for creating texturing, lightning, and fog.|
|9||MonoGame Showcase and Sample||In this tutorial, the user will learn about the thousands of games libraries created by different users to date. Any new developer can use this game as a reference for the creation of a new game.|
|10||Brick Breaker Game and Yellow Block||In this last 3 tutorial, we will use all the above-explained tools and make 2 games that are Brick Breaker Game and Yellow Block.|
MonoGame Course – Certificate of Completion
What is MonoGame?
It is a free framework used by software game developers to design games It is developed by Jose Antonio Farias and Bill Reiss. Firstly, official release 2.5.1 was done in June 2012. This version supports only 2D. It can run on different platforms. It supports different operating systems like Android, IOS, PlayStation, Linux, and many more. It uses Microsoft XNA 4 API. Famous games created using this software are Fez and Bastion.
Which Skills will you learn in this Training?
The main purpose of this course is to make any new developer learn the coding skills of the MonoGame framework. This course will let you learn the back end programming of MonoGame. After completing this course user will able to create their 2D or 3D games. In the starting video tutorials, the user will learn about the basic application tools. In the last modules, we will create our games and apply those tools to learn how to apply those tools. After learning the last tutorials user will able to make their games.
- There are some basics of mathematical tools like matrices and coordinate system and C programming or coding skills that the user should know when starting this course. Matrices and coordinate systems are used to convert the 2D framework into a 3D framework but the user should not worry much if they are not aware of coding and these terms. Coding and these terms will be explained in the tutorials and to learn more about it a user can learn coding by browsing in Google. The lectures are so well explained that even a beginner in the coding skills can learn this course.
- The gaming Industry market is growing at a rapid pace. Games work as an entertainment medium for the whole universe. Gone are the days when people need a powerful computer system to install a game. Now every smart mobile had sufficient RAM as well as memory to install and run game applications. Thus any user who wants to explore his career in the gaming industry can learn this course and start making their games.
MonoGame Course – FAQ’s
Why should we learn about MonoGame?
MonoGame framework is available for free for its users, So any person who is interested in developing their game can learn this course. It works basically on C programming. Thus any user who knows a little bit about C language can learn this course and make their games. It is an open-source and cross-platform software that makes its use for multiple users.
How long it may take to learn about MonoGame?
To understand any programming language and to apply that language to create games depends upon the willingness to learn this software. As this course is available online users can spend more time on this course to learn MonoGame software much faster. We can increase the number of hours spend on learning this software and develop our games in a small period. In the last tutorials, we had made games using the above tools. This will help new users to learn this software more easily.
- MonoGame framework is used for the backend programming of any game. Games are a powerful tool for entertainment. Every smart mobile user installs and uses any game as an entertainment medium. Therefore any new user can learn this course and develop their games. If the user will become very much friendly with this course he or she can start teaching it to new users and start earning more. Many big firms or companies whose main business is to create gaming software hire people to work with them. People can learn about this course and develop their careers.
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