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Home Courses DESIGN & VFX Game Development Unity Advanced – Marching Squares and Voxel Grids
Home Courses DESIGN & VFX Game Development Unity Advanced – Marching Squares and Voxel Grids

Unity Advanced - Marching Squares and Voxel Grids

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4.7 (77683 ratings)

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What you'll get

  • 7h 5m
  • 43 Videos
  • Course Level - Intermediate
  • Course Completion Certificates
  • One-Year Access
  • Mobile App Access

Curriculum:

    [tabby title="Overview"][wbcr_snippet id="138762"]

    Voxel Grids in Unity:

    This course is an intermediate to advanced learning of game development using Unity software. The Course is to specifically learn about the voxel grids in Unity software. This course is to get an overview of creating a voxel grid, understanding how vertex sharing and crossing happens, reconstruction of sharp features, adding walls to the grid and finally adding colors to the grid.

    Course Objective:

    • Creating a 2D voxel grid.
    • Understanding Vertex sharing and crossing.
    • Reconstructing sharp features.
    • Learn how to add walls to the grid.
    • Learn how to add colors to the grid.

    Target Customers:

    • Students interested in game development
    • Game development Professionals

    Pre-Requisites:

    • Unity(preferably v5.0 or above)
    • Basic knowledge of game development using Unity

    * One-Time Payment & Get One-Year Access

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    Overview

    Learn advanced concepts and Practice voxel grids in Unity by understanding how to effectively create 2D grids while adding walls and colours to it.

    228
    6 - 12 hours 7h 5m | 43 Videos | 77683 Views | Intermediate  Intermediate
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    Voxel Grids in Unity:

    This course is an intermediate to advanced learning of game development using Unity software. The Course is to specifically learn about the voxel grids in Unity software. This course is to get an overview of creating a voxel grid, understanding how vertex sharing and crossing happens, reconstruction of sharp features, adding walls to the grid and finally adding colors to the grid.

    Course Objective:

    • Creating a 2D voxel grid.
    • Understanding Vertex sharing and crossing.
    • Reconstructing sharp features.
    • Learn how to add walls to the grid.
    • Learn how to add colors to the grid.

    Target Customers:

    • Students interested in game development
    • Game development Professionals

    Pre-Requisites:

    • Unity(preferably v5.0 or above)
    • Basic knowledge of game development using Unity

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