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Home Courses DESIGN & VFX 3D and Animation Unity Advanced – Meshes
Home Courses DESIGN & VFX 3D and Animation Unity Advanced – Meshes

Unity Advanced - Meshes

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4.7 (79097 ratings)

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What you'll get

  • 4h 56m
  • 31 Videos
  • Course Level - Intermediate
  • Course Completion Certificates
  • One-Year Access
  • Mobile App Access

Curriculum:

    Meshes in Unity:

    This course is an intermediate to advanced learning of game development using Unity software. The Course is to specifically learn about the Meshes in Unity software. This course is to get an overview of what a 3D mesh is, how it is made up, and how Unity exemplifies them in the 3D world. The tutorials will help you learn about the procedurally generated grid, Building a rounded cube, Cube spheres and Working with mesh deformation.

    Course Objective:

    • To learn how to create a procedurally generated grid in Unity 3D.
    • To build a rounded cube
    • To learn about cube spheres
    • To learn how to work with mesh deformation

    Target Customers:

    • Students interested in game development
    • Game development Professionals

    Pre-Requisites:

    • Unity(preferably v5.0 or above)
    • Basic knowledge of game development using Unity

    * One-Time Payment & Get One-Year Access

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    Course Overview

    Meshes in Unity - Learn advanced concepts and Practice Meshes in Unity by understanding procedurally generated grid, building a rounded cube, cube spheres and working with mesh deformation.

    323
    2 - 6 hours 4h 56m | 31 Videos | 79097 Views | Intermediate  Intermediate
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    Meshes in Unity:

    This course is an intermediate to advanced learning of game development using Unity software. The Course is to specifically learn about the Meshes in Unity software. This course is to get an overview of what a 3D mesh is, how it is made up, and how Unity exemplifies them in the 3D world. The tutorials will help you learn about the procedurally generated grid, Building a rounded cube, Cube spheres and Working with mesh deformation.

    Course Objective:

    • To learn how to create a procedurally generated grid in Unity 3D.
    • To build a rounded cube
    • To learn about cube spheres
    • To learn how to work with mesh deformation

    Target Customers:

    • Students interested in game development
    • Game development Professionals

    Pre-Requisites:

    • Unity(preferably v5.0 or above)
    • Basic knowledge of game development using Unity

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